▶ No.209
"Standards for yourself and others bad."
Or something, I haven't read Candy or HS2 to actually see if he gave a reason for leaving in disgust
▶ No.211>>212
"This should be below our pedigree around here."

▶ No.212>>217
>>211Hu¢¢ie supposedly worked on the epilogues, though.
▶ No.216
>>208 (OP)Because he's Hu¢¢ie's self-insert, and Hu¢¢ie hates himself.
▶ No.217>>232
>>212Yes, so? It's still an entry-level question that'll get you boring, repetitive answers.
▶ No.232
>>217That's fine, honestly.

The only guidelines are to keep things related to Hu¢¢ie and don't drag /pol/ drama in.
▶ No.331>>385>>415
I wonder, will James Roach be fast enough to start Act 2 of Beyond Canon by June 12th? I feel like that'd be an important date to start moving your comic along again.
▶ No.385>>415
>>325Holy shit, shut the
SMURF up.
>>331l0l ▶ No.415>>416>>417
>>331>>385https://beyondcanon.com/news/in-prep-for-act-2>JAMES: Hi guys, James here. I’m gonna start us off with a pretty big announcement: I am stepping down from my position on Homestuck. I have been working on Homestuck stuff for over a decade, and in that time there have been a lot of highs and lows, but it’s been a great ride. This isn’t a decision made lightly, but in short, I’ve decided to step back to ease up, take more time for myself and look after my health. Effectively, this will include Beyond Canon, Hiveswap, and any of the handful of other projects I was involved in. I apologize that this is so sudden, and I understand there will probably be some questions, but I'd like to be allowed a little privacy during this time.>All future Homestuck official correspondence, licensing inquiries, or other communications can be directed towards the current team. I’ve already pulled back creatively for some time now in preparation for this transition, and I have faith in the team to take it from here. I’m really grateful for the time we spent together, and proud to have been part of this for so long.Roach is out.
▶ No.417
>>415Let's see *you* try keeping up with that breakneck pace of content creation for SIX YEARS